These orbs are better known as "Runes" and when Raguna has many patches of ripened crops, there will be Runes hovering over them, thus creating small "Rune Factories". Usually by running over 3-4 orbs all of his RP can easily be restored. If Raguna runs over the orb, he will replenish some RP. Once they are ripe, a blue orb will appear above every 9 squares of the crops. Raguna must go back to the cave to water them every day so they can fully ripen. Each cave is season-based, so Raguna can purchase and plant crops of a certain season in a certain cave (as specified by the sign outside of the cave). However, while fighting in a cave, it is in Raguna's best interest to grow crops in the fields found inside every cave. Cooking food can also slightly restores some of Raguna's HP/RP, and going to the local bathhouse run by Melody in the village will fully restore all HP/RP. RP and HP can be replenished most easily by sleeping at night. Certain rings can be purchased or forged in Raguna's home to decrease the chance of being inflicted with a status effect. If Raguna has some RP, he can use Medication to remove most ailments, or create/buy medicine to remove it. If he is paralyzed, he will be unable to run. If he is poisoned, his HP will slowly decrease in small increments. For example, if Raguna is sealed he will be unable to use any of his magic. While fighting in a cave, certain monsters can inflict different status effects on Raguna. Some spells, such as Cure and Medication can be used to recover HP for a small cost of RP. Įven if he has plenty of RP while fighting in a cave, the player will still receive a game over if a monster attacks him and he loses all of his HP. The player is then taken back to where he last saved the game. Should Raguna lose all of his HP while doing farm work, he will merely collapse, but if he loses all of his HP while fighting in a cave, Raguna will collapse in the cave and the player receives a "game over". If Raguna does not have any Rune Points, daily chores and fighting will decrease his HP. Raguna's RP are essential to farm work, as using a tool, creating weapons/medicine, and cooking all decrease his RP. Two magical spells are an exception to this, Teleport (in which Raguna instantly goes back to his home) and Escape (where Raguna is taken to the entrance of the cave, thus escaping a fight). Rune Points are necessary if Raguna wishes to cast magic - a certain amount of RP is needed for each individual spell. This installment of the series' stamina is displayed on the upper left hand side of the DS touch screen, in a blue bar known as Raguna's "Rune Points". Since Rune Factory is also a fighting game, the player is also given a limited amount of HP (hit points) which is equivalent to his life. Like most Harvest Moon/Story of Seasons games, Raguna is given a limited amount of stamina. The player can also upgrade farm equipment to make the game easier. The player can befriend monsters, and in return, they help the player in battle or provide sellable goods. However, the usual game mechanic of purchasing animals has been replaced by defeating monsters in dungeons, using a similar fighting mechanic to the SNES and GBA Legend of Zelda games. Additionally, the player can still grow crops, and swinging tools for the farm but decreases stamina. Like in most Harvest Moon/Story of Seasons games, every 10 seconds of gameplay ten minutes pass, in the game's world. The game mechanics-wise stays true to its original roots.
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